Tips and Tricks
From Avimator
[edit]
Looping Animations
A great many animations are useful only if they can loop seamlessly. To make sure yours does, set your joint rotations and translations on the first frame of the animation. Click on the 'key' button to set a keyframe for all the joints. Use Ctrl->C to copy the first frame, then move to the last frame of the animation and use Ctrl->V to paste the keyframe. Now, whatever you have your mannequin doing in between the start and ending frames, it will return to the first position again for the next loop.

